This is a post about object finalization in .NET. Finalization is not as inexpensive as we think, it increases the pressure put on GC.All objects that need finalization are moved into a finalizable queue and the actual finalization happens in a separate thread. Because the objects full state may be needed, the object itself and all the object it points to are promoted to the next generation (this is needed so that GC does not clean these objects off in the current round), and these objects are cleaned up only after the following GC. Due to this reason, resources that need to be released should be wrapped in as small a finalizable object as possible, for instance if your class needs a reference to an unmanaged resource, then you should wrap the unmanaged resource in a separate finalizable class and make that a member of your class and furthermore the parent should be a non-finalizable class. This approach will assure that only the wrapped class (class that contains the unmanaged resourc...
a great trip :)
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